Ralla Rush

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Early Life
Ralla was born in 22 BBY on Nar Shaddaa, to [REDACTED] Rush and [REDACTED] Rush. Their father was a full-blooded Theelin, a member of the infamous swoop gang, the Runyip Rushers. Their mother was a human, formerly a nightclub manager before she too was swept up into the gang with Ralla's father. Ralla was raised within the gang, learning their ways and knowing nothing of a 'normal' life. Their childhood was spent on the back of a speederbike, accompanying their mother or father on message runs between different parts of the gang. They loved the feeling of the wind whipping through their hair, leading them to their later career choices.

From a young age, they were constantly getting into trouble for petty things, stealing, graffiti or busking. It was only until they hit their mid-teens that their crimes got more serious - street racing.

Gang Life
Ralla followed their parents into the same line of work as their parents as soon as they hit their teenage years. They inherited their mother's first speederbike and spent hours fixing it up so they could be trusted with more dangerous missions for the Runyip Rushers gang. As Ralla became more trusted, they gained a reputation for being slippery and charming, able to run information or messages between different parts of the gang with ease. However, their smooth talking aways often got them into trouble with the beings they passed information for, leading them to stare down the barrel of many a blaster.

Unfortunately, when Ralla was in their late teens, their parents were arrested during a spice running mission. Ralla was shocked and unaware that their parents were doing darker things for the guild. Sometimes they had gone offworld, leaving Ralla with a trusted friend, but it was only once the Empire arrested them that they learned their parents had been shooting for higher scores - spice running, smuggling, human trafficking. Ralla was instantly turned away from guild life, valuing their freedom far too much for the greater good of the gang. They took what little credits they had left, purchased a used, 690 light freighter and left Nar Shaddaa.

Ralla deliberately forgot their names of their parents, changing their identity as not to be associated with any crimes of the Runyip Rushers Gang.

Run in with the Rebellion
Ralla turned to swoop bike racing to make ends meet. They were fairly successful, but were only able to join minor races that did not pay very well. Soon, their legitimate racing career turned to the back alleys and underlevels, enticed by higher prizes. The races with the highest paying winnings were based on Imperial worlds, where the risk of brushing with the law was higher.

Ralla joined a race on Corellia through an abandoned part of the Coronet Dockyard. The Imperial garrison based at the docks were quickly summoned and Ralla narrowly avoided arrest. They quickly left Corellia and tried to get shipping jobs on other worlds in the sector, but quickly the jobs dried up. Ralla was wanted across the Corellian system for illegal street racing, endangering civilian life, property damage and resisting Imperial arrest. With their face all over the wanted lists, Ralla had to leave empty handed. They were shortly recruited by the Rebellion, who promised Ralla a clean criminal record for their service with their ship, now named the Gold Rush, affectionately named for their lofty ambitions of a sizeable retirement fund.

Personality and traits
Ralla is a genderfluid, Theelin-Human hybrid, preferring they/she pronouns. Due to their Theelin culture, they are very expressive with their style, alternating between "feminine", "agender" or "masculine" styles. They carry a colour coded bracelet which they change according to which persona they are leaning towards on any given day, though they usually settle within the "agender" spectrum. Ralla is known for dyeing their hair, usually changing the colour each month. Their natural hair colour is pink, but they tend to change the tips on a more frequent basis.

Romantically, Ralla has no gender preference for any given partner. They may be charismatic, perhaps even a little flirty, but commitment isn't for them.

Ralla is known for their brash confidence, often looking for challenge wherever they can. They are highly competitive and impulsive, to the point of arrogance. Once they have accomplished something, they quickly move onto the next task - constantly seeking personal gratification. They can make friends easily, but make enemies even easier. They need a good crew with them to keep them balanced. There's likely more to their superficial exterior, but it's tough to crack through their boisterous, cheeky persona.

Skills and abilities
Ralla is a skilled pilot, with swoops, starfighters or freighters. They are most at home in a cock-pit, enjoying the chill times in hyperspace as much as the thrill of being in combat. They speak a few languages due to their time on Nar Shaddaa, as well as knowing the basics of Binary. They are fairly skilled with mechanics, enough to maintain their ship, but will gladly accept the help of a droid when something is outside of their skillset.

True to the nature of their Theelin heritage, Ralla is creatively gifted, but leans towards music. They are skilled with a seven-string hallikset, having a couple of vintage instruments in their collection. They also dabble on the synthesiser, and have one installed in a spare part of the centre console in the Gold Rush.